Anonymous
Community variant

Check-Shogi

Fairy-Stockfish built-in variant exposed as a casual community variant.
This is a curated Fairy-Stockfish built-in variant. Gameplay uses Fairy-Stockfish's canonical built-in definition. The documentation block below mirrors the relevant built-in settings for the generated overview and movement diagrams.
Uploaded by
Fairy-Stockfish
Visibility
public
Status
active

Generated rule overview

This variant inherits its base rules from `shogi` and overrides the settings shown below.

Board and setup

Default starting position

Pieces and movement

  • The piece set used on the board is: king (k), rook (r), bishop (b), knight (n), pawn (p), piece (l), piece (s) and piece (g).

Drops and hands

  • Pieces in hand can be dropped back onto the board. Droppable pieces are: rook (r), bishop (b), knight (n), pawn (p), piece (l), piece (s) and piece (g).
  • Captured pieces go to the capturer's hand.

Promotion

  • The pieces that can promote are: pawn (p), piece (l), knight (n), piece (s), bishop (b) and rook (r).

Winning and losing

  • The game tracks checks as a win condition, as in Three-check style variants.

Fairy-Stockfish rule documentation

[checkshogi:shogi]
checkCounting = true