Anonymous
Community variant

Flipersi

Fairy-Stockfish built-in variant exposed as a casual community variant.
References: Wikipedia
This is a curated Fairy-Stockfish built-in variant. Gameplay uses Fairy-Stockfish's canonical built-in definition. The documentation block below mirrors the relevant built-in settings for the generated overview and movement diagrams.
Uploaded by
Fairy-Stockfish
Visibility
public
Status
active

Generated rule overview

This variant is defined directly from a Fairy-Stockfish rule block. The text below is generated from the available configuration and may omit details that are only implicit in piece movement notation.

Board and setup

Default starting position

Pieces and movement

  • The piece set used on the board is: Disc (p).

Move rules

  • Castling is not allowed.
  • Pawn double-step moves are disabled.

Drops and hands

  • Pieces in hand can be dropped back onto the board. Droppable pieces are: Disc (p).
  • Drops must satisfy an enclosing/placement rule before they are legal.

Capture effects

  • Enclosed pieces change color after certain drops or moves.

Winning and losing

  • Stalemate is scored as a loss for the side to move.

Draws and adjudication

  • Material counting adjudication is enabled.
  • Material counting is applied immediately when the board is full.

Fairy-Stockfish rule documentation

[flipersi]
pawn = -
knight = -
bishop = -
rook = -
queen = -
king = -
immobile = p
pieceDrops = true
doubleStep = false
castling = false
immobilityIllegal = false
stalemateValue = loss
stalematePieceCount = true
enclosingDrop = reversi
enclosingDropStart = d4 e4 d5 e5
flipEnclosedPieces = reversi
materialCounting = unweighted
adjudicateFullBoard = true
passOnStalemate = false