Community variant
Snail Trail
Fairy-Stockfish built-in variant exposed as a casual community variant.
References:
boardgamegeek.com
This is a curated Fairy-Stockfish built-in variant. Gameplay uses Fairy-Stockfish's canonical built-in definition.
The documentation block below mirrors the relevant built-in settings for the generated overview and movement diagrams.
Generated rule overview
This variant is defined directly from a Fairy-Stockfish rule block. The text below is generated from the available configuration and may omit details that are only implicit in piece movement notation.
Board and setup
Pieces and movement
- The piece set used on the board is: Snail (p).
- Snail (p) is a custom piece with Betza movement `mK`.
Walls and blockers
- The square a piece leaves can become blocked, as in Snailtrail-like games.
Winning and losing
- Stalemate is scored as a loss for the side to move.
Piece movement
These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.
mK
move
capture
move or capture
initial only
hopper target
Fairy-Stockfish rule documentation
[snailtrail]
maxRank = 7
maxFile = 7
pawn = -
knight = -
bishop = -
rook = -
queen = -
king = -
customPiece1 = p:mK
stalemateValue = loss
wallingRule = past